Shipwreck Map Editor was my third-year undergraduate Computer Science project at Oxford University. It works a lot like Valve's Hammer editor.
The original idea came from a Computer Graphics practical which involved dragging boxes around a simple application. I started writing the map editor in November 2004 and finished in October 2005 (I'd actually written most of it by the time I came to propose it as a project to my supervisor). I've since gone back and added in a few new features (like lighting) in order to make the editor usable for my latest game, The Scarlet Pimpernel.
Filename | Type | Description |
---|---|---|
http://mapeditor.gxstudios.net | Download Page | The download page for the version of the map editor as it was at the end of my undergraduate project |
http://svn.xp-dev.com/svn/hesperus2/Shipwreck/trunk/ | SVN Repository Link | The latest version of Shipwreck (in a reasonably up-to-date mirror of the core Subversion repository for The Scarlet Pimpernel: login for read access with username and password both 'anonymous') |